Tag: Location

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  • Firewander

    The epitome of urban nightmare, the [[Wyld | Wyld]] zone at its heart still spits out horrors to plague the city. An urban hell of rickety buildings, makeshift stalls, gang warfare, Wyld-spawned monsters and worse, Firewander is generally inhabited only …

  • The Avenue of Enigmatic Philosophies

    There are many theories as to why it started, although no one really knows exactly what it is. It disturbs several of the other residents, although others are quite happy about it. But let me start at the beginning... The Avenue Of Enigmatic Philosophy …

  • The Porcupine Quill

    Owned by one Elegant Koi, a recent graduate of Dagon Academy, this small ground-floor establishment has quickly become one of the most prestigious clothiers in the District. Catering to likes of Delos Ferrano, the business grew quickly. Most neighbors …

  • Cobblepaint Avenue

    The road now known as Cobblepaint Avenue has had many names; in fact, it's infamous for it. This most recent name change occurred as a result of an incident three years ago during the Hurricane Rebellion. A large cartload of pots of paint, destined for …

  • Crone's Street

    Crones' Street is an eerie stretch of cobbles near the fashionable section of [[Cinnabar | Cinnabar]]. It is always clean, though no one can seem to remember who does the cleaning, and is distinctly quieter than the surrounding avenues. The sunlight is …

  • Yu-Shan

    Yu-Shan is a pocket dimension comprising a city the size of the Blessed Isle; Yu-Shan is the exact size of the Blessed Isle and follows the Isle's contours exactly. Yu-Shan is a completely enclosed environment, surrounded by walls on all sides and …

  • Wyld

    "The world is a thin shell over an underlying sea of chaos. Beneath the veil of reality is the roiling primal energy of creation, the endless potential of the unformed. In the time before history, Creation was raised from this ocean of madness, trapping …

  • Elemental Pole

    An elemental pole is one of the five cardinal points of [[Creation | Creation]]. In the North is the Elemental Pole of Air, in the East is the Elemental Pole of Wood, in the South is the Elemental Pole of Fire, and in the West is the Elemental Pole of …

  • Realm

    The Realm is the empire of the Dragon-Blooded and the most powerful government in the Age of Sorrows. h3. History The Realm claims continuity with the Old Realm and does not look kindly upon those who imply a difference. As a result, it claims to be …

  • Blessed Isle

    The Blessed Isle is the continent-sized (approximately 2000 by 3000 miles) island located at the center of Creation. Surrounded by the Inland Sea and weeks distant from the closest Threshold port, the Blessed Isle is the center of the Realm and the …

  • Creation

    Creation is a term of Exalted that represents the world. Being a highly magical environment, however, the Creation is very different from a planet. h4. Overview Creation is basically a gigantic artifact constructed by the [[Primordial | Primordials …

  • Bureau of Numbers

    In a chaotic city such as Nexus, one would not expect there to be an orderly institution created purely for numbers. One would be right. If there is one thing that the Bureau is most certainly not, it is orderly. Standing near the Ashtown border of the …

  • Crookneck's Row

    Crookneck's Row runs a fair distance along the border between the [[Nighthammer | Nighthammer]] and [[Nexus (District) | Nexus]] districts. It was created when a long stretch of street sank about four yards into the earth; the surrounding building …

  • Heavenly Transport Company

    A short, fat man with twinkling sky-blue eyes, Rapturous Buoyance is genial and friendly, always ready with a joke and surprisingly light on his feet for a man of such girth. He started the Heavenly Transport Company within two months of his arrival in …

  • Laughing Watersprite Bathhouse

    The Laughing Watersprite Bathhouse is situated on the northern side of the Dancing Plaza and has the reputation of offering a wide spectrum of different options of washing, bathing and swimming. The cost of these options vary; there are simple pools of …

  • Orinas Colors Academy

    The Orinas Colors Academy is one of Nexus's most well-regarded and prestigious artistic and crafts academies. Located in the bustle of the Dancing Plaza near the center of the Nexus district, the Academy resides in a huge building, architecturally austere …

  • Rainbow Spire

    On the east side of the Crookneck's Row is a tall, sandy-colored building with a steepled roof and an empty bell tower. A low fence surrounds a mostly-barren packed-earth yard filled with wooden scaffoldings and clay-brick pits filled with various strong- …

  • Twisted Cane

    The Twisted Cane is a sweetshop situated smack in the middle on the west side of Crookneck's Row. Small and low, the shopfront's elaborate wrought iron gates and striped silk awning makes it stand out from all the rest of the unremarkable grocers and …

  • School of the Flow

    The School of the Flow is one of the most striking buildings in Nexus. Standing on the edge of the Dancing Plaza, the gigantic jade cube takes up a good portion of an entire side. The building is unlabeled; those inside have no wish to deal with people …

  • Abattoir Rise

    Nestled atop the low hill that divides Nighthammer and the Nexus district, Abattoir Rise is a relatively quaint neighborhood that is abnormally gentrified for Nighthammer, but still too decrepit to belong anywhere else. Residences on the Rise offer a …

  • Bale of Stars

    The Bale of Stars is [[Nexus | Nexus]]'s top gemcutting establishment, run by an outcaste Aspect of Earth, named Copper Wind. In fact, the Bale of Stars is something unusual with regards to its level of specialization, as it only sells cut gems of various …

  • Incredible Hammer

    The Incredible Hammer is a recent addition to Streaming Street, and one that has made many local blacksmiths worry. Brought in during a night of enormous black fogs, the Incredible Hammer opened its doors on the first day of Ascending Fire, and has been …

  • Peleps Dekna's Iron Foundry

    Peleps Dekna's Iron Foundry is perhaps one of the more famous such iron factories in Nexus. This is so for a variety of reasons. First, it is the home of Peleps Dekna, one of the Dragon-Blooded. A Chosen of Fire from a lesser branch of the family, …

  • Rednail's Kiln

    Rednail’s Kiln was originally named after the red clay that was once the only thing worked here, made into tiles and pots and other things, and which tenaciously stuck to the skin and under the nails of all who handled it. As time wore on and the business …

  • Street of Queens

    Away from the worst of the smog that infests the lower through-ways of Nighthammer, close to Abattoir Rise on the edge of the Nexus district, is the Street of Queens. As much as the district is famous for its prodigious industrial output, the Street of …

  • Banded Disc

    The Banded Disc is a low-profile thieves' guild that operates all over the city but is based in the [[Firewander | Firewander]] district. They manipulate incoming visitors to the city into thinking of them as the most efficient means of gathering …

  • Boddel's Eatery

    Amidst the squalor and decay of Firewander the restaurant known as Boddel’s Eaterie stands out as a place of culture and sophistication, at least by local standards. Run by Boddel, an expatriate of Icehome, the food and drink that is served here is good, …

  • Chapel of the Earthbound Stars

    [[Gods | Gods]] will not die if you wait, but die they still can. The Chapel of the Earthbound Stars is one such place where some fallen spirits have been lad to rest. Not that many wished to rest among [[Creation | Creation]] -- but there were a few who …

  • Dead Beast Hill

    Dead Beast Hill - the name alone strikes fear in the heart of any resident of[[Firewander | Firewander]]. None of them remember a time when the Hill was not feared - and most never remember who told them about it. To outsiders, the fear is only partially …

  • Drunken Wind Street

    Everything falls; the very history of [[Creation | Creation]] itself is a testament to that fact. No matter how important or powerful a person or kingdom is, the tides of history will see its fall. In this street, not far from the broken heart of …

  • Malfeus (Club)

    Located in a ruined meeting hall in the southwestern area of The Lawless Front in [[Firewander | Firewander]] is Malfeas (the club, that is). Here, on an almost-nightly basis, bardic bands put on shows of unbelievable aggression and spectacle. Here, only …

  • Maro's Herbarium and Apothecary

    This is a little herb-shop in one of the few green corners of [[Firewander | Firewander]], at the end of Giblet Walk. A scraggly apple tree sprouts through broken cobbles on the street between the herb-shop and Malurie's Dressmakers. More old pits and …

  • Nexus Scuttlebutt

    Up the north end of Sow's Trotter Lane on the edges of the Filth, wedged between Prints of Pleasure and Cobb's Flophouse, is a small two-story office, windows glazed over with a thin greasy sheen of soot, ink, and grime. Unlikely as it seems, that is the …

  • Stone Pine Marsh

    There are things buried in the Stone Pine Marsh. Things that don't like the light. Things that don't like the bustle and noise of the city around them. Things that are, slowly, regaining cognition. This does not bode well. The actual Marsh itself is …

  • Ashtown

    At the southeasten edge of the city, where the Nexus and Cinnabar districts end at the walls, lies an ill-favoured part of the city which was until recently known as Aston. Prior to the Great Nexus Fire, this was a vibrant neighbourhood, with theatres and …

  • Brookside

    A small community only accessible by boat, Brookside is relatively quiet in comparison to the majority of Nexus, since the only people who go there are its inhabitants or those with business with its residents. h3. Points of Interest Burglar's End

  • Burglar's End

    The streets of Nexus get their names in innumerable ways; some are officially named by the Council of Entities, some have pre-Nexus signposts that still stand, but many are named for some memorable event that took place there – Burglar’s End is one such …

  • Dungtown

    Aptly named, Dungtown is where all the riverborne detritus of an entire city upriver of it collects and gathers, due to the swirling currents of the rivers. The people unfortunate enough to live do so in old crates, mouldy tents and rickety lean-tos, …

  • Sovenant Chrysanthemum Field

    Within the shacks and crates and scraps of mouldy tarpaulin stitched into a semblance of tents is a patch of grass and small bushes that are filled with white flowers during the summer. In a small hut, built from chunks of timber salvaged from various …

  • Sentinel's Hill

    On the edge of Firewander, Sentinel's Hill was originally a place to keep an eye on the Wyld-infected madness of that place, but as the Wyld-zone receded the population of the city expanded outwards into the former buffer. Now it is a largely residential …

  • Night Wood Park

    Crushed between the Sentinel's Hill district and a long chain of Firewander buildings (such as Boddels Eaterie), the Night Wood Park has long been a place of mystery and danger, a favored haunt of lovers seeking to hold hidden trysts and groups of young …

  • Tellnaught

    Once considered part of Firewander, the inhabitants of Tellnaught, sick of the violence and depravity of it, cleaned themselves up, walling out the worst of the gangs and other scum and turning inwards to create somewhere pleasant to live. Of course, this …

  • The Underground

    The underground neighborhoods, while occasionally converted from newly discovered chambers of the old city, are mostly excavated by Nexus residents. While less dazzling than the old-city architecture, they are supremely functional, making allowances for …

  • Black Obol Finance

    There isn't much that is organic in Nexus, and the Black Obol Finance building is no exception. The structure is massive, and looks for all the world like a huge shoebox made from a strange, light-absorbing matte black glass. It sits snugly beneath the …

  • Goliath District

    The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city. Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of …

  • The Underworld

    The Underworld is a great confluence of dead waterways. It teems with oceans of void and rivers of darkness, flowing ever away from Creation, carrying souls and memories into its depths… perhaps to reincarnation, but all too often, simply away. These …

  • Shadowlands

    "Perhaps there was once a time when death was the only means of passage between the lands of the living and the dead. If so, that time was long ago; the Underworld resides close by Creation in the Second Age, and where too many souls have passed into the …

  • Juna's Breadbasket

    Located towards the east end of Daydreamer's Row, Juna's Breadbasket is a small bakery and eatery owned by Juna Maroshe and her husband Arkos. Plump, middle-aged Nexus natives, Juna and Arkos are a classic Nexus success story, rising from the lower …